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Magnus/topdown_game
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Magnus Küderli 121ea3b0bd fully implemented subtile collision in code and tilemap, moved debug rendering to seperate file
2025-10-21 23:37:23 +02:00
assets
fully implemented subtile collision in code and tilemap, moved debug rendering to seperate file
2025-10-21 23:37:23 +02:00
include
fully implemented subtile collision in code and tilemap, moved debug rendering to seperate file
2025-10-21 23:37:23 +02:00
src
fully implemented subtile collision in code and tilemap, moved debug rendering to seperate file
2025-10-21 23:37:23 +02:00
Makefile
fully implemented subtile collision in code and tilemap, moved debug rendering to seperate file
2025-10-21 23:37:23 +02:00
README.md
initialized readme
2025-10-14 11:08:07 +02:00
target
fully implemented subtile collision in code and tilemap, moved debug rendering to seperate file
2025-10-21 23:37:23 +02:00

README.md

Topdown raylib game

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Description
game(/engine) with pathfinding enemies, animations, weapons, multi-layer, Y-sorted tilemap, per-tile collision shapes and debug visuals
Readme
3.4 MiB
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C 99.7%
Makefile 0.3%
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