Files

13 lines
374 B
C

# pragma once
#include "../include/enemy.h"
#include "../include/player.h"
#include "../include/world.h"
void pathfind_player(world_t* world, enemy_t* enemy, player_t* player);
void init_zombie_enemy(enemy_t* enemy);
void zombie_execute_state(world_t* world, enemy_t* enemy, player_t* player);
void zombie_update_state(world_t* world, enemy_t* enemy, player_t* player);