22 lines
326 B
C
22 lines
326 B
C
# pragma once
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# include <stdbool.h>
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# define TILE_SIZE 16
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typedef struct Config {
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bool render_colliders;
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bool render_paths;
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bool player_collision;
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// layers
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bool render_ground;
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bool render_objects;
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bool render_tips;
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} config_t;
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extern config_t global_config;
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config_t* get_config_ptr(void);
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