Files

22 lines
326 B
C

# pragma once
# include <stdbool.h>
# define TILE_SIZE 16
typedef struct Config {
bool render_colliders;
bool render_paths;
bool player_collision;
// layers
bool render_ground;
bool render_objects;
bool render_tips;
} config_t;
extern config_t global_config;
config_t* get_config_ptr(void);