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Magnus/topdown_game
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36 Commits 1 Branch 0 Tags
master
Commit Graph
11 Commits
Author SHA1 Message Date
Magnus Küderli 4f1385fac2 enemy is following player, hurrah 2025-10-28 12:12:26 +01:00
Magnus Küderli c072c902a0 basic enemy is born 2025-10-23 23:08:18 +02:00
Magnus Küderli 0ee26335ac fixed animation timing, now using timeval from sys/time.h 2025-10-23 21:39:27 +02:00
Magnus Küderli 81b2012446 major refactoring. Seperated all physics components of player into seperate entity struct! 2025-10-22 16:48:19 +02:00
Magnus Küderli 121ea3b0bd fully implemented subtile collision in code and tilemap, moved debug rendering to seperate file 2025-10-21 23:37:23 +02:00
Magnus Küderli 59f504a4ba added tilemap collision and seperate debug mode 2025-10-21 12:54:53 +02:00
Magnus Küderli 899bb7d4c2 major cleanup of csv loading, now supports import straight from tiled!! Also moved game loop into its own file 2025-10-20 21:48:03 +02:00
Magnus Küderli 4efefd9500 added collision layer, did some cleanup and updated camera code to allow window resizing 2025-10-20 19:50:22 +02:00
Magnus Küderli 729722b2dd moved csv parsing into seperate file 2025-10-20 14:04:24 +02:00
Magnus Küderli f19408fe8a tilemap loading is working, now the rendering! 2025-10-19 20:12:56 +02:00
Magnus Küderli 3e31284455 initial commit, moving, animated player, working on tilemap 2025-10-14 11:06:49 +02:00
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