updated README with link to playable version
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# Gameboy Breakout
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Features a Title screen, one level, breakable blocks and a win/loose condition.
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### Reference:
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This game was created taking [gbdev.io's assembly course](https://gbdev.io/gb-asm-tutorial) as a base.
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I used this guide to learn and for the structure of my game. All functions were reimplemented by me though.
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-> [PLAY NOW IN THE BROWSER!](https://magnusku.de/breakout/breakout.html)
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### How to:
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<img src=".github/images/title.png" width="49%">
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<img src=".github/images/ingame.png" width="49%">
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</p>
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### Credits:
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This game was created taking [gbdev.io's assembly course](https://gbdev.io/gb-asm-tutorial) as a base.
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I used this guide to learn and for the structure of my game. All functions were reimplemented by me though.
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- Assets by gbdev.io
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- Code by my
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