updated README with link to playable version

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# Gameboy Breakout
Features a Title screen, one level, breakable blocks and a win/loose condition.
### Reference:
This game was created taking [gbdev.io's assembly course](https://gbdev.io/gb-asm-tutorial) as a base.
I used this guide to learn and for the structure of my game. All functions were reimplemented by me though.
-> [PLAY NOW IN THE BROWSER!](https://magnusku.de/breakout/breakout.html)
### How to:
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<img src=".github/images/title.png" width="49%">
<img src=".github/images/ingame.png" width="49%">
</p>
### Credits:
This game was created taking [gbdev.io's assembly course](https://gbdev.io/gb-asm-tutorial) as a base.
I used this guide to learn and for the structure of my game. All functions were reimplemented by me though.
- Assets by gbdev.io
- Code by my